Starting off 2026 strong. I'm in a mad dash to complete the Hexertion game that I originally slated to get done at the end of Summer 2025. Uh... I ran into snags and realized that there was a lot more to making a game than I previously thought. (Probably should have aimed for a simpler game, but I wanted to make something unique!) My intention is to get this game completed by the end of this year.
As for some of my other highlights in the past few weeks:
I received and finished my first commission! It is a side view of a summon-able stump enemy which will be appearing in an RPG maker game. I can't really say much about it for now, but I'm proud of how this one turned out.
I've added a logo and a favicon that's been in the works for quite some time now.
There is still a lot of work that needs to be done for this current website. I have a lot of banners that currently use AI art that I am in the process of removing and replacing it with my own art. I may not have the shading and coloring skill to make wild and detailed masterpieces (for now) but I do want to give it my own personal flair. A lot of the details in this website are also old or just missing information. These things could use a little love and detail.
There's still much to be done for the Hexertion game as well. I've managed to program out most of the bugs and implement the workings of a tutorial. I have created backgrounds for the few scenes that the game needs. Eventually I'll need to add computer players. I've picked up FL Studio and I'm looking into both music theory and making music there as well.
A reminder if you would like to see previous blogs please see the Blog Roll page.