With the year of 2025 coming to a close I would like to take a moment to reflect on the things that were done in the past year and give an update on what I've been doing.
I have been working on the game Hexertion on and off over the past year. I was able to create a full working version of the game and then break it while attempting to fix my code base. I am adding background art using my own drawings in Clip Studio Paint. I am planning on adding my own foley and music using FL Studio. I hope to get a working demo released on Steam in the year 2026. This will include the base game and allow local multiplayer.
I am continuing walking through tutorials for Unreal Engine 5 and writing more of the story for the Demons of Carinia. You may see the current story progress for the game by clicking this link. (Or you can navigate to the page on this website.)
I tried, and failed, to create a new game for the game jam 'Jamsepticeye'. The game was a work in progress named 'MoriBunDroid'. You may see the ideas that I've written for the game by clicking this link. (Or you can navigate to the page on this website.)
I have bought the domain Hexertion.com, and I am currently in the process of making the website to promote the game Hexertion. As a disclaimer, I am currently using Google's AntiGravity AI to be able to make it. I am attempting 'vibe-coding' for the first time. I'm not a fan of having to be meticulously detailed to get the website correct.
I am currently drawing backgrounds and character art. My intention is to remove all AI art from this website, and from now on I will only focus on having art that I worked on or commissioned on this website. The logo is going to be updated soon, with a stylish new SVG.
I am changing this website to follow a different standard. From now on the home page will only show the latest blog post. You will still be able to read rest of the blog posts that I made on the website.